Skydive: Proximity Flight Review (360)
Is it a bird? Is it a plane? Nope, it’s a pretty good game.
Skydive: Proximity Flight is not a game with an identity crisis; it is a focussed, well oiled experience that has no ambitions of falling into the category of jack of all trades, master of none. Skydive takes a singular idea, couples it with spot on gameplay but, ultimately, falls short due to being shallow and overpriced.
The premise of Skydive is a simple one, the name says it all really. You take control of a squirrel-suit-wearing thrill seeker as they launch themselves off of cliffs, or out of hot air balloons, and plummet through the air performing death-defying stunts of bravery and/or idiocy. It really is as thrilling as it sounds and it’s hard not to feel the adrenaline rush of falling through the sky at break-neck speeds; it’s just fun.
Using your analogue sticks, you tilt and turn your little daredevil with a control scheme that feels obvious and natural (or you can fully immerse yourself with your motion controller of choice). The controls are weighted just right and I never felt cheated by bad design when my character rocketed head first into a tree.
When it comes to what you can do with these controls, Skydive has a very limited number of modes and options. There are Freestyle, Adrenaline Race and Challenge modes at your disposal with the challenges providing the meat of the game. Even then, for the most part, the challenges are repetitive, uninteresting and eye-rollingly easy. I thought my time with Skydive was going to be short-lived but then I moved onto the advanced challenges and this is where the game provides a whole lot of fun.
Channelling the Trials franchise, some of Skydive’s advanced challenges can be infuriatingly difficult and the tiniest tweak of your analogue stick can either mean instant death or gratifying success. Failure brings with it the familiar feelings of ‘one more try’ and an hour can easily pass in no time as you endeavour frantically to complete a challenge. Forgetting the other modes and initial challenges altogether, the advanced challenges provide a reasonable amount of content although, skill permitting, even these can be completed in just a few hours.
Visually, Skydive serves its purpose with reasonably realistic vistas for you to soar through. Your avatar’s wingsuit flaps ferociously in the wind behind you as you fall but it goes without saying that the game is no jaw-dropping, graphical masterpiece.
Skydive: Proximity Flight is not a game that will keep you coming back for more time after time; there just is not enough content for that. It is, however, a well made and totally fun experience that will provide a couple of afternoons worth of fun but for £15.99 – I don’t think it’s worth it.
3 cheesy XTR3ME!1! rock songs out of 5