Waiting For Cooldowns 6: IEM Cologne Special Edition
Ladies and Gentlemen, Boys and Girls, Summoner’s of All Ages, welcome to the Waiting For Cooldowns IEM Cologne Special Edition! We’ve been waiting for this moment for a while, and now that it’s finally arrived, I’ll be bringing you all up to speed with the wins and losses, the biggest plays, and the epic rivalries coming out of the first Post-World Championships LoL tournament. Let’s get the show on the road with the ABCs of LoL!
The A-Z of LoL
E is for…Engage! As you might expect, Engaging your enemy in League of Legends is when you use your abilities and positioning to start a fight in such a way that gives your team an instant advantage. There are some champions who excel at engaging on their opponents. One such champion is Malphite, who’s Ultimate ability Unstoppable Force let’s him throw himself into the enemy team and disrupt them with some hard Crowd Control. Other tanky fighters with strong engaging abilities include Vi, Jax and Shyvana, a champion who was recently been thrust back into the spotlight all over the world as Summoner’s everywhere scramble to put the Half-Dragon in either the top lane or the jungle.
Going in to Day One of IEM Cologne, we knew what the matches would be for the Pro Tournament. Gambit Gaming, having recently reformed their original team composition with Edward rejoining the team as Support, were up against another all-Russian team The Red. The victor of this best-of-three series would go on to play North America’s first seed, Cloud 9 Hyper X. Similarly, in the other Quarter-Final, we saw fan favourite and League behemoths Counter-Logic Gaming go up against the relatively unknown Turquality Blue for a right to play against Europe’s number one team, Fnatic.
Gambit Gaming vs The Red was an All-Russian show down, with Gambit the obvious favourites to win. One of GG’s best advantages over the other LCS teams-Namely, an all-Russian line up-was negated by The Red, which I found interesting.
The bans for game one were heavily targeted The Red were on Blue team, so they got first pick and bans, and banned Evelynn, Elise and Nidalee. The Evelynn ban was a huge middle-finger to Gambit Gaming’s jungler, Diamond, and we got to find out just why later on in the tournament. GG banned Fiddlesticks, Shen and Lucian, each of whom get played in different positions. The Lucian ban was interesting for me, because GG’s Genja proved to be one of the best Lucian players I’ve ever seen.
There were some really predictable picks, and some questionable ones, coming out of game one with Gambit picking Renekton, Vi, Orianna, Varus and Annie and The Red locking in with Jinx(Who didn’t see nearly enough play this weekend, in my opinion), Zyra, Shyvana(A champion who has been thrust back into the spotlight recently), Jarvan IV in the jungle and, confusingly, Quinn in the Mid lane. There are some who claim that the game is won and loss during Picks and Bans, and for Game One here, I felt that was true; the Quinn pick for midlane proceeded to get dumped all over by Alex Ich’s terrifyingly good Orianna.
And it proved to be true. Gambit pulled out more than a few Aces and ended the game in 27 minute, with the score at 12 kills for the Red vs 21 kills for Gambit Gaming. The Red gave Gambit a finger, and they took their whole arm. MVP for me in this game was Edward on Annie, making some huge plays and picking up more than a few kills himself.
Game Two see’s similar champion picks from all around. GG are on Blue side this time, and choose to ban Shen, Nidalee and Fiddlesticks while The Red ban Evelynn, Elise and Shyvana. Gambit, in the end, lock in with Darien and Diamond playing the same champions as they did in Game One, but Alex Ich picks up Ziggs, Genja locks as Lucian and Edward gets bullied into playing Sona.
Meanwhile, The Red opt for a very team-fight centred Wombo Combo team with Kennen top, Sejuani in the Jungle, Orianna mid, Jinx ADC and Zyra support.
There was nothing truly special about this game, honestly. It went quite back-and-forth at times, with Gambit Gaming trying to play a Game of Throws on more than one occasion. Overall, though, the Russian powerhouse kept racking up the kills, thoroughly outclassing The Red, and ending the game in 27 minutes again. GG advance to the Semi-Finals against Cloud 9.
The second match of the Pro tournament saw the relatively unknown Team Turquality Blue stand off against fan favourites and League behemoths Counter-Logic Gaming. Turquality were the clear underdogs going into this match, but could they hold off against the longest standing professional League of Legends team?
Bans were rather typical, with CLG banning Blitzcrank, Udyr and Caitlyn, denying both the AD carry and support their preferred champions, to which Turquality responded to in kind by banning Vayne, Annie and Renekton. CLG picked Nasus, Elise, Orianna, Jinx and Lulu, whilst Turquality went with Kha’zix, Shyvana, Gragas, Draven and Thresh. An interesting fact is that CLG’s first pick was Jinx, who has no way to escape on her own; she is very susceptible to being jumped on in a team fight. As such, Turquality capitalised on this with the Kha’zix and Shyvana picks, two champions who are excellent at getting onto one target and doing a lot of damage. As the picks progressed, CLG’s strategy became trying to keep Jinx alive, with ultimates from Lulu and Orianna perfect for increasing her survivability if she was jumped on.
Nothing major happened with the start of the game, with both teams getting to lane after helping their respective Junglers get started. First blood came from Bottom lane, after an aggressive ward led to a counter gank, with Lulu picking up First Blood on Thresh, and Lucian getting a kill on Shyvana providing Doublelift with Double Buffs. Elise decided to swing top, and helped Kha’zix get a good 2/0 lead on Nasus. Things started to look up for TQL after they barely managed to steal the Dragon away from CLG after a very close fight. From here TQL started to look strong, managing to get lots of smaller skirmishes that went in their favour, and Tyresse proved that he was worth the Blitzcrank ban, by landing some sublime hooks on Thresh.
This proved to be one of those games that was won or lost based on one critical fight. For this game, it resolved around the second Dragon of the game, TQL had been preparing for it, clearing out enemy wards in the area. As they were starting Dragon, Kha’zix was hidden in a brush nearby, managed to catch out Orianna, coming so close to taking her down, but Lulu came in with the Ult to save her. With CLG completely caught out, the fight was going fully in TQL’s favour, with the majority of CLG’s flashes used up to try to get away. But after Lulu fell to Draven, the heat of the moment got too much for TQL, and they continued the engage when they should’ve backed out. In the end this cost them dearly, as Orianna took out Elise, and Jinx picked up a Triple Kill. With Shyvana the only one left on a sliver of health, CLG were free to push Mid, claiming both the Outer and Inner Turrets. From here, Doublelift’s Jinx was too far ahead, and CLG stormed to a convincing victory.
Game 2 saw the teams swap sides, which led to TQL banning Annie, Vayne and Orianna, showing some respect for Link’s performance in the previous game. CLG responded by banning Blitzcrank, Riven and Jinx. TQL’s picks were Renekton, Jarvan IV, Lissandra, Caitlyn and Thresh, whilst CLG went with Shyvana, Elise, Ziggs, Lucian, and Lulu. Overall, TQL tried to go for a team composition with more Crowd Control options, in an attempt to lock down one particular champion. Whilst CLG decided “Don’t fix what isn’t broken” and went with a similar line up from last time.
Game 2 started with some level 1 action that ultimately resulted in both midlaners using their flash, but nobody dying. A failed Gank leading into a counter gank led to J4 getting first blood onto Elise, but missing one of his abilities forced him to dive for the kill, which allowed Ziggs to revenge kill him. Unfortunately for Lissandra, this also transferred both Buffs to Ziggs, which allowed him so much pressure that it didn’t take long for Ziggs to push through the lane. All in all, CLG’s fantastic objective pressure, and complete map control led to them taking Game 2 in convincing fashion.
I was mega-hyped for Gambit Gaming vs Cloud 9 and honestly, going into the game I wasn’t sure that GG would stand a chance. Cloud 9’s power over the last season was just so telegraphed all over the place, these New Kids On The Block who dominated the North American scene.
There were some really exciting picks coming from this one. Cloud 9 were on Blue and got first picks and bans. They acknowledged the power of GG’s Diamond and banned Evelynn away, as well as Lee Sin and Renekton, two champions who could easily be played top or in the jungle. Meanwhile, Gambit banned Elise, Shyvana and Shen, so all six bans were used on that top half of the Map. This left the mid, bot and Supports to have free roam over anything they wanted to play, so we saw C9’s Hai pit Zed up against Alex Ich’s Kha’zix, a match-up that had me shaking with excitement. Two of the games strongest AD Assassins, two amazing mid laners, it was going to be amazing. C9’s Sneaky locked in with Lucian along with LemonNation’s Lulu support, and they went toe-to-toe with Genja’s Jinx, and Edward on Annie once again.
First Blood goes to Hai before Three minutes as Alex and Diamond pounce onto Zed, but strong plays from Hai(coupled with the fact that Diamond lost his red buff to a counter Jungle) let the assassin walk away with a sliver of health. GG don’t pick up a kill until almost nine minutes, when a powerful dive from Diamond and Alex pays off and they take down C9’s Balls in the top lane.
Despite it staying even in gold and kills for pretty much the entire game, GG’s ward control of the C9 jungle allowed them to dictate the North American team’s every move, and a five for two fight at 22 minutes pushes that game well in the Russian’s favour. An inhib follows the ace, but it takes Gambit 12 more minutes and over a dozen more kills to finally shut the Americans out and take down the Nexus. Game one goes to Gambit Gaming.
Moving into Game Two, the American’s have everything to play for – and everything to lose. Similar team comps and almost identical bans come out in the second game, with Shen, Vi and Elise being banned by Gambit, while Cloud 9 put Evelynn, Renekton and Shyvana off limits.
We see Darien lock in as Lissandra again, Diamond pick up Lee Sin, Alex Ich move back onto Orianna despite a solid performance on Kha’Zix in game one, and Genja and Edward reprising their selections of Lucian and Annie.
C9 have virtually the exact same line up as game one, with one fundamental difference. Hai takes Riven into the mid lane, rather than Zed as Riven is considered to be one of the hardest counters to Orianna. The kills come fast and furious in the early game this time, with a HUGE Stun from Edward’s Annie allowing Alex Ich to pick up First Blood against Meteos’ Nocturne, but Hai quickly kills Orianna as payback. LemonNation fails a flash attempt and then just goes all in, managing to kill Diamond’s Lee Sin as Lulu before Edward picks him off. 2-2 before the third minute! The next ten minutes move relatively slowly, with C9 taking a slight advantage in kills, but Gambit keeping it really close in Gold. It remained anybody’s game until 27 minutes in when Gambit spot Hai in the bot lane and, having already killed Sneaky in the River, they push forward for an Inhibitor.
Genja pulls out some incredible plays on a previously under-rated champion, Lucian, and sits on 7 kills, 5 Assists and zero deaths at the thirty minute mark. The obvious MVP for this match up. I really liked that Edward put the Distortion Enchantment onto his Mobility boots, allowing him to pull off his incredible Flash Bear Stuns more frequently.
While there was no single play that lost the game for Cloud 9 as Gambit take the Nexus at 32 minute mark, they were just overwhelmingly outplayed by the Russians. They took every advantage they found, and punished Cloud 9 for every single mistake they made. Gambit Gaming advance to the IEM Cologne Final against the winner of Counter-Logic Gaming vs Fnatic.
CLG vs Fnatic was set up to be an amazing showdown. The previous day, Counter-Logic’s ADC Doublelift said that, if he went up against Fnatic’s Rekkles in the bot lane, it would be “a one-sided stomp.” Rekkles responded in kind over Twitter, saying “Hope you’re ready to get Rekkd”. With the hype train building up, I was excited for the game to start.
The European Champions ban LeBlanc, Elise and Annie, while the Americans chose to ban Kassadin, Lissandra and Leona. Interesting bans, with each time taking away a few critical components, but not targeting any specific player with multiple bans. The teams settle on their compositions, with CLG locking in with Riven, Vi, Vladimir, Jinx and Thresh with Fnatic on Blue side pick Karma, Shyvana, Nidalee, Ashe and Zyra. I thought the Karma pick was questionable for the toplaner sOAZ, but he puts it to great use throughout the game.
Game one gets off to a good start for Counter-Logic with xPeke’s Nidalee burning his Flash just after the one-minute mark but still getting taken down with ease, with First Blood going to Nientonsoh’s Riven.
The game doesn’t slow down any as, just a minute later, Doublelift and Aphromoo dive pretty hard to pick up Fnatic’s Yellowstar on Zyra, but Rekkles uses Ashe’s Volley ability with pinpoint precision, taking out both of the CLG bot laners for an easy double kill.
Fnatic’s Cyanide counter jungles effectively, denying TrickZ’s Vi experience and Gold so he attempts to invade Fnatic’s jungle to steal red buff. He walks right over a ward though, and gets collapsed on by Cyanide, Yellowstar and xPeke while Rekkles stays in lane. TrickZ gets the buff and they’re on their way to freedom when a flawless engage by Fnatic’s Rekkles CC’s TrickZ, Aphromoo and Doublelift, and the European’s descend on them. Aphromoo flashes out to dragon instantly, but he leaves Doublelift’s Jinx all alone and he falls to Cyanide after trying, and failing, to reach his mid tower.
The next amazing play and, in my opinion, the best play of the Tournament, comes at the fifteen minute mark. Fnatic have been taking every advantage made available to them, and they’re four kills in the lead at 7-3. A 3v2 bot see’s xPeke take down Aphromoo, but Doublelift gets the shut down kill onto Rekkles’ Jinx. TrickZ and Doublelift turn onto xPeke’s Nidalee, and with Ignite ticking down, he’s almost certain to die. Now, I consider myself to be a pretty good descriptive write. But if I attempted to give a blow-by-blow analysis of xPeke’s next movements, I fear I would ruin the magic, so here’s the clip straight from Youtube to show you.
How insane is that escape?! Xpeke show’s perfect knowledge of his champ, knowing exactly what walls he can and can’t jump, when his Heal will be off Cooldown(You can’t see Nidalee’s Human Form CDs while in Cougar Form, so he knew that just by instinct), and managing to survive Link’s Hemoplague, dodge Neintonsoh’s Wind Slash, and hook-up with sOAZ’s Karma to shield him past the turret. Best play of the entire tournament, hands down, and well played to you, Mr xPeke.
Fnatic just keep snowballing with superior plays, incredible vision control and a sweet poke-filled team comp and, by 22 minutes, have all three of CLGs Inhibitors down. Game 1 goes to Fnatic within the next few minutes, as they snowball their way to victory.
Moving into game two, CLG are on blue side and they ban Kassadin and Lissandra again, but also take Karma away from sOAZ. Fnatic retort by banning LeBlanc and Nidalee away from Link, and Elise away from Trickz. Counter-Logic lock in with Renekton top, Shyvana in the jungle, Ziggs mid, Doublelift on Lucian and Leona support. Fnatic’s line-up is Kennen top, Lee Sin in the Jungle, Orianna for xPeke, and Ezreal and Annie as the ADC/Supp combo.
Game two moves much slower than game one, with First Blood not coming out until a four-man gank at 5 minutes secures the kill for a roaming xPeke in the top lane. There’s lots of small skirmishes as we move through the game, but neither team and really get the lead. CLG manage to start snowballing slowly by taking the Dragon and Mid-Lane tower at 13 minutes, and the whole team steps up a gear and starts to play really aggressively.
Their map control is really good, and they push the most exposed areas of Fnatic’s side of the map. CLG, in a role reversal of game one, make it look easy as they keep pushing Mid, pushing a mile for every inch that Fnatic give them. The European’s just don’t show anything to stop them, and CLG can round it out at 31 minutes, the score sitting at 17-3. CLG vs Fnatic is the first game in the tournament to go to it’s Third game.
There’s everything to play for in Game 3, and neither team are prepared to lose. The winner of this final match will go on to play Gambit Gaming in the IEM Cologne Grand Final. Both teams are focused and ready to kick some ass.
The Bans for each time are almost identical to game two. Fnatic, on blue side yet again, ban LeBlanc, Elise and Ziggs while CLG take away Kassadin, Lissandra and Nidalee. There’s not much messing around in Champ select, and Fnatic lock in with Shyvana, Aatrox, Morgana, Corki and Thresh while CLG take Lee Sin, Jarvan IV, Orianna, Lucian and Leona. Doublelift and Aphromoo’s plays as Lucian and Leona were nigh-flawless in game two, and the team obviously expect more of the same as we move into the final match.
There’s a really early first blood onto Neintonsoh’s Lee Sin as he gets caught out top, and a stunning flash-hook from Yellowstar’s Thresh secures the kill for Corki. With the ADC a kill-up before even a minute has passed, Fnatic have the upper hand but one kill does not win a game.
Fnatic push bot lane hard and fast and, as Trickz and Nien move in, Yellowstar and Rekkles can back up, but they’re already ahead in in farm and tower damage. Trickz has to stay Bot for a while, causing him to fall behind Cyanide in farm.
There’s lots of little skirmishes over the next few minutes, but no kills come out for either team. After eight minutes, Trickz ganks bot, using his Demacian Standard/Dragon Strike combo to close the gap between himself and Thresh before using his ultimate to cage Yellowstar in while Doublelift pummels damage into him. While Thresh is stuck in Jarvan;s Cataclysm, Doublelift unleashes Lucian’s Culling, wrecking the support and claiming CLGs first kill. The next kill comes in a similar manner as Trickz, Aphromoo and Doublelift team up to out-CC and out-damage Fnatic, killing Thresh yet again.
Mid spends the first half of the game in a farming stupor with very little action for either side.
By fifteen minutes, CLG have three kills and every single one of them is on Doublelift’s Lucian, while Fnatic’s three kills are shared between sOAZ, Cyanide and Rekkles.
The game’s first big fight occurs when the teams contest dragon, with Fnatic picking up the scaly beast as well as four kills with CLG only taking two. Fnatic extend their gold lead to over three thousand, and now they know that they can win a straight up fight against the Americans. Cyanide picks up a double kill a few minutes later after a great stealth-engage from xPeke allows him to pick off Link and Aphromoo. Fnatic begin roaming as a team, picking up kills left and right, and even managing to turn CLG’s best engages against them. The Europeans know they don’t need to take any risks as every single one of their players pushes further and further ahead of Counter-Logic. Four out of CLGs five kills are on Doublelift, and Fnatic know they can just burst him down and remove their opponent’s biggest threat.
Six thousand gold and seven kills separate the teams as Fnatic take the game’s second Dragon and continue to put flawless plays out, ending the game at 34 minutes, with a 25-9 kill difference. The European’s take victory, and they move on to play Gambit Gaming in the Final.
A weekend of incredible plays built up to a fanastic looking final between the best team in EU-West and the best team in EU-NE. Fnatic went into the first match focused, quiet, in the zone. GG started game one chatting, having a laugh and looking like they were thoroughly enjoying themselves.
The Analyst team for this game included Krepo, my favourite LoL player, and his insights proved to be fantastic throughout the whole game. Honestly, I can write whatever I want about this, but you can’t really get the feel for these games without watching them. I had genuine fun spectating this intense final, and I’m sure you would to.
Moving into bans, Fnatic started on Blue and banned Annie, Kha’zix and Renekton while Gambit banned away Nidalee, Kassasin and Shyvana. Both teams really took their time during the Picks stage, letting the timer drop really low before the first pick came through in the form of Thresh for YellOwStaR. Gambit pick Aatrox and Elise, stealing two champions straight away from Fnatic’s Jungler Cyanide. In retaliation, Cyanide picked up Nocturne and Rekkles, the youngest Pro League of Legends player in the tournament, takes Corki. Genja gets Lucian yet again while Edward takes Sona. Fnatic’s last picks come in the form of Lee Sin for sOAZ and Ziggs for the mighty xPeke. The final pick from Gambit Gaming comes as Alex Ich attempts to counter-pick Peke’s Ziggs with…Malphite.
Now, this had me confused. Really confused. I’d never heard of AP Malphite being played in any serious situation. But, as we loaded into the Riff, we’d just have to see what happens.
From very early, Diamond show’s an incredible performance on Elise, frequently ganking xPeke’s Ziggs after he pushed so hard against Alex Ich’s Malphite. None of the ganks on the midlane at this stage are fruitful, but they do manage to push xPeke out of lane for a little while, denying him gold and experience while Ich farms up.
First blood comes from Bot where Darien’s Aatrox fights sOAZ’s Lee Sin but as Genja rotates in on Lucian, the pair are able to bring the Blind Monk down, earning a kill for Darien. SOAZ shows off some lightning fast reactions a few minutes later when Malphite comes down bot, using his Unstoppable Force to throw himself onto Lee Sin under Gambit’s tower. During the knock-up animation, though, sOAZ manages to throw out his own ultimate, Dragon Kick, and knock Alex Ich away, escaping from under the tower with less than thirty health.
Moving through the game, it becomes clear that the MVP of the entire tournament was going to be Diamond. Every champion he picks, he’s flawless on, and it shows on his Elise too when he hits near enough every single Cocoon he fires.
At fifteen minutes, the first tower in the Mid lane falls to xPeke, with the kills sitting at 2-1 in Gambit’s favour. Gambit, having already taken Top and Bot’s first towers, maintain a three thousand gold lead, but the game is still too close to call.
Then, at 24 minutes, there’s a huge team fight out of nowhere, with Edward’s Crescendo setting up an easy double kill for Darien’s Aatrox, jumping into the fight and picking up a double. The fight goes 3-1 in Gambit’s favour, and they take Fnatic’s first mid tower. Darien’s items got really scary, with the Ravenous Hydra providing huge Life Steal and AoE damage on his auto attacks, and the Randuin’s Omen making it impossible to escape him. He and Diamond manage a two-man Baron thanks to great ward coverage and a huge gold advantage, which they push into the region of eight thousand gold with the Baron.
Alex Ich gets three Champions leaping onto him in the bot lane, but his full-AP Malphite is finally given chance to shine and he completely destroys Rekkles’ Corki before falling to the remaining Nocturne and Lee Sin. Peke falls easily in the mid lane as Gambit begin a forceful push, with four Russians standing off against three of Fnatic. The Inhib tower, and the inhibitor itself, doesn’t stand a chance as Gambit use sheer strength to take it down and back up. They’re ten thousand gold ahead at this stage, and looking unstoppable for this game.
Alex proved his ability time and again to simply annihilate one or more Champions, combining Unstoppable Force with the activation on Deathfire Grasp to delete Rekkles and xPeke time and time again, as Gambit seize every opportunity they can to split-push, assassinate and take every advantage that they need. It all proves to be too much as another flawless team fight from Gambit forces Fnatic to surrender at 33 minutes. Game one of the IEM Cologne Finals goes to Gambit Gaming.
Fnatic were backed into a corner for Game Two as Bans and Picks get under way Gambit move onto the Blue side, and they instantly ban Nidalee, matched by Fnatic’s Kha’zix ban. Gambit ban Kassadin away from xPeke, and Annie gets taken from Edward. Gambit’s final ban falls onto Karma, who saw an unusual amount of play through the tournament, and Fnatic ensured Elise wouldn’t see play.
Picks started, and Darien instantly picked up Shyvana, who has been a solid choice throughout the whole tournament. Fnatic take Renekton for sOAZ and Aatrox for Cyanide, passing the picks back over to Gambit. The Russians lock in as their preferred bot lane, taking Lucian for Genja and Thresh for Edward, who constantly gets referred to as the Thresh Prince. Fnatic’s next picks lock in for the bot lane too, with Zyra being picked for Yellowstar, and Rekkles locking in as Ashe.
But there is one Champion who got through in these picks and bans, who had been banned away from Gambit in every previous game. That Champion was Elise, who gets locked in for Diamond, and Alex Ich claiming Ziggs. These were both really solid picks, as Alex Ich hadn’t died on Ziggs all weekend, and Diamond’s skills on Evelynn are legendary. Peke’s champion is the last to get selected, and he lands Ahri.
First Blood comes in less than 90 seconds, when Fnatic’s entire team stumbles upon Diamond’s Evelynn. Soaz lands a quick stun, followed by xPeke’s Charm and Ignite, forcing Diamond to flash away but Rekkles flashes after him, with a single auto-attack claiming the 80 second first blood.
I don’t mind telling you this; Giving up First Blood is the only time that Diamond dies in this game. He comes out of nowhere(Literally, stupid Invisibility champions) and secures an early kill for Genja’s Lucian, bringing the ADCs up to one apiece. Diamond, ridiculously, keeps pushing, chasing down Yellowstar’s Zyra up the lane towards the tower. The Hate spikes landing dealing great early game damage, but when Cyanide’s Aatrox steps into the lane to zone Evelynn away from Zyra, the Hate spikes channel straight through Cyanide and secure the kill onto Yellowstar for Diamond. But, not content to simply return to his jungle and farm, he takes Cyanide’s wolves and rotates Mid. The teamwork here is flawless as Alex Ich uses his Satchel Bomb to perfectly knock xPeke into Diamond, who he couldn’t see waiting. Diamond and Alex put tonnes of damage out, and Ahri falls almost instantly to Ziggs.
Diamond’s constant rotation allows him and his allies to continue to get fed. As Cyanide ganks bot, working with Rekkles and Yellowstar to pick off Edward, Thresh, Lucian and the unexpected Evelynn prove to be too much for Fnatic, and the coordinated gank from Gambit gives a double kill over to Genja. We’re five minutes in, and there’s already been seven kills, five of which came down for Gambit. Amazingly, Six out of the games Seven kills so far involved Diamond, with the Jungler sprinting about the map, getting involved in every kill for the Russians.
Xpeke redeems some composure for Fnatic by outplaying Alex Ich in Mid. The Russian wins the initial trade as the two go to fight, and chases after Ahri. Xpeke just moves back towards his tower, knowing that the Satchel Charge is on it’s way out of Ziggs and, when it comes, he instantly flashes TOWARDS Ich, popping his skills off and taking the Gambit mid-laner down.
There’s honestly not much else to say about this game. Gambit keeps pounding on Fnatic, killing off members of the all-European team like flies. The analysts point out that the only way for Fnatic to get back into this would be for Gambit to play the Game of Throws, handing kills and objectives over to Fnatic for no reason. The game, and the tournament, ended at 22 minutes, with Gambit leading Fnatic 30 kills to 5, and Gambit Gaming prove themselves to be the team to beat in the next Season.
With IEM Cologne wrapped up, we’ll be back to your regular broadcast on Friday. I’ll be looking at the new Snowdown Showdown skins getting released this winter, and sharing my thoughts and feelings on some of the changes now that Pre-Season 4’s 3.14 Patch has finally gone live. I’d like to give a shout out to my good friend and long-suffering gaming buddy Kristoffer “The Dodds Effect” Dodds, who helped me analyse the amazingly high-quality games we saw at the weekend. Cheers, buddy!
Thanks again for reading Waiting For Cooldowns! I’ve never had more fun than when I’m writing this column for you all. As always, feel free to add me on League of Legends, where I play on the EUWest servers under the name of Hutch the Clutch. You can also add me on Twitter @Hu7chTh3Clu7ch or follow the column on @CDTWFC
I’ll see you guys next week!