Should I be excited about… Warlock – Master of the Arcane?
Warlock – Master of the Arcane is another offering from Paradox (who seem to be working their arses off getting new releases out there) and Ino-Co Plus. I hadn’t heard or see much about Warlock before installing it so from the title alone I was expecting a game closer to Magika than what it actually is. Warlock is a turn-based strategy game where you are the master (close to demi-god powers it seems) of a city and it’s people and you must slowly expand your city and power so that you can either attack your enemies, or defend your city against the many wild monsters that roam the map.
Not really being massively into turn-based games this was somewhat of an unpleasant surprise, but knowing the reputation Paradox have for good games I played on. Now I must note this game is still fairly early beta (which was clearly evident from the debug text on the start up screen) so some of the enjoyment you could get from the game might have been leached from the experience, but I’ll tell you my opinions anyhoo.
First things first, it was a little difficult to get going. There was no tutorial, and the only game option seemed to be a randomly made map to play about on. I’m sure the tutorial will come, but I sincerely hope they add a Campaign mode of some sort or else the gameplay value will drop immensely. After starting up the game I spent a good 10 minutes just looking around trying to figure things about made all the harder by a lot of the tooltips only having placeholder text (I know, it’s early beta and they’ll add tooltips, I just like to complain, okay?).
You start by selecting a research category to learn, which so far has included new spell types that you can cast to either damage enemies or buff your troops. The spell you choose will take a certain amount of time to learn so you can slowly build up an arsenal of them, but you (as far as I could tell) are only able to cast one per turn so you need to choose wisely and consider what might happen after your turn. Next you expand your city by building farms to produce food for your army, mines to gain money to train troops (or gift to enemies to make a pact) and then you can start to build barracks and other training grounds to train an army to TAKE OVER THE WORLD! *cue evil laughter and such other indicators of evil going ons*
Like I said, I’m not massively into turn based games, but Warlock didn’t seem too bad. There’s a couple of things that need fine tuned but other than that it looks like it’ll be a good game. I’ve learned from past reviews *cough Disciples 3 cough* not to suggest other games that you might like until Warlock comes out, so you’ll just have to sit there and wait. Wait I tell you. WAIT!